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Timewarp

2 bytes removed, 05:05, 31 March 2015
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With Timewarp, the first 2 parts of the process is the same. your HMD would capture the data about the position of your head and render the image based on the data. Before this image is displayed, your HMD captures the position of your head again. Using this information, the rendered image is modified with timewarp to fit the latest data. Finally the modified image is displayed on screen. The resulting image is more recent and more accurately depict the position of your head at the time of display than the image initially rendered. Timewarp only works in very short distances and time intervals or the resulting image will look unrealistic or out of place.
Timewarp moves 3D objects with little computational needs by utilizes utilizing [[depth maps]] aka. [[Z Buffers]] already present in the engine.
==How Timewarp Increases Frame Rate==

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