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Timewarp

2 bytes removed, 04:54, 31 March 2015
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==How Timewarp Increases Frame Rate==
In a game engine limited to 50 frames per second, a new frame is displayed once every 20 milliseconds. To increase the game's frame rate to 60, you need to display a new frame once every 16.7 milliseconds. To increase the fps through timewarp, the last completely rendered frame, not the one that is currently rendering, is updated with the latest data about the position of your head. The modified frame is displayed before the user's your eyes.

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