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Latency

156 bytes added, 11:43, 30 March 2015
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Latency is the delay between action and reaction. Having low latency is crucial when using a [[Head-mounted Display]] for [[VR]] or [[AR]]. As you move your head, your [[HMD]] should display the resulting changes immediately. Any significant delay will cause your brain to reject the legitimacy of the virtual world and cause you to lose [[presence]]. High latency can also cause [[Motion Sickness]].
==Motion-to-photon latency / End-to-end Latency??latency==[[Motion-to-photon latency?? ]] also known as the [[Category:TermsEnd-to-end latency]]is the delay between the movement of the user and the change of VR views reflecting the user's movement.

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