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Snap N'Motion
Cons
Constantly changing directions can be disorientating and unnatural.
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Creator
RetroPlayGamerTV
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Description
When the player is about to hit a wall in real life, the character in VR instantly turns 180 degrees (face backwards). It forces the player to turn around in real life in order to move forward again.
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Examples
???
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Pros
Room-scale VR experience with limited physical space.
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Required Devices
None
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Type
Room-scale
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Categories
Stubs
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Locomotion
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Locomotion Methods
Modification date
This property is a special property in this wiki.
31 December 2016 00:34:40
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