|Description||Player walks down a long hallway that rotates slightly with each step, forcing the player to turn to the right and leading them to walk in circles around the play area.|
|Cons||May cause simulator sickness|
This was my first locomotion experiment. As the player walks down a long hallway the world slowly rotates with each step. This forces the player to compensate by turning to the right, leading them to walk circles around the play area and never hit the edge of the play space. Warning: This demo may cause simulator sickness.