Difference between revisions of "Third-person"

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(Created page with "{{stub}} {{Locomotion Infobox |image=??? |Type=Seated, Standing, Room-scale |Required Devices=??? |Description=??? |Pros=??? |Cons=Less immersive? |Examples= |...")
 
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|image=???
 
|image=???
 
|Type=[[Seated]], [[Standing]], [[Room-scale]]
 
|Type=[[Seated]], [[Standing]], [[Room-scale]]
|Required Devices=???
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|Required Devices=Gamepad
|Description=???
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|Description=player's POV trails comfortably behind their character, works for third-person games with gamepads
 
|Pros=???
 
|Pros=???
|Cons=Less [[immersive]]?
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|Cons=Less immersive
|Examples=
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|Examples=[[Lucky's Tale]]
 
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|Creator=
 
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==Additional Information==
 
==Additional Information==
In Third-person VR platformers such as Lucky's Tale, player's POV trail comfortably behind their character. Most of third-person games play well with gamepads as input methods.
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In Third-person VR platformers such as Lucky's Tale, player's POV trails comfortably behind their character. Most of third-person games play well with gamepads as input methods.
  
 
==Problems==
 
==Problems==

Revision as of 21:56, 30 December 2016

Information icon1.png This page is a stub, please expand it if you have more information.
Third-person
???
Information
Type Seated, Standing, Room-scale
Required Devices Gamepad
Description player's POV trails comfortably behind their character, works for third-person games with gamepads
Pros  ???
Cons Less immersive
Examples Lucky's Tale
Third-person is a Locomotion Method.

Additional Information

In Third-person VR platformers such as Lucky's Tale, player's POV trails comfortably behind their character. Most of third-person games play well with gamepads as input methods.

Problems

Solutions

References