Difference between revisions of "Oculus Touch"
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[[Oculus Touch]] is the first unique [[Input Device]] for the [[Oculus Rift]]. One wireless Oculus Touch controller is held in each hand. It not only has [[haptics]], but also is able to detect hand gestures. | [[Oculus Touch]] is the first unique [[Input Device]] for the [[Oculus Rift]]. One wireless Oculus Touch controller is held in each hand. It not only has [[haptics]], but also is able to detect hand gestures. | ||
− | Oculus Touch was revealed on June 11, 2015 during [[Oculus VR]]'s Special Live Event. | + | Oculus Touch was revealed on June 11, 2015 during [[Oculus VR]]'s Pre-E3 Special Live Event. |
==Features== | ==Features== |
Revision as of 21:49, 11 June 2015
Oculus Touch | |
---|---|
Basic Info | |
Type | Virtual Reality, Motion Tracker |
Subtype | Hands/Fingers Tracking, Haptics |
Platform | Oculus Rift |
Developer | Oculus VR |
Release Date | 2016 |
Website | https://www.oculus.com/en-us/rift/ |
System | |
Operating System | Windows, Mac, Linux |
Storage | |
Display | |
Image | |
Optics | |
Tracking | |
Audio | |
Connectivity | |
Device |
Oculus Touch was revealed on June 11, 2015 during Oculus VR's Pre-E3 Special Live Event.
Contents
Features
- Hand presence
- Manipulation - precise manipulation of virtual objects
- Low mental load
- Communicative gestures - for social interactions.
- Transitional inputs -
- Lightweight -
Hardware
Apps
Developer
History
Oculus Touch's codename while in development was half-moon.