Difference between revisions of "Locomotion"

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Locomotion in [[virtual reality]] presents a lot of problems and a lot of opportunity to innovate.
  
 
==Input Devices==
 
==Input Devices==

Revision as of 10:18, 27 May 2015

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Locomotion in virtual reality presents a lot of problems and a lot of opportunity to innovate.

Input Devices

3DRudder, Cyberith Virtualizer, KAT WALK, Omnideck, VRGO, VirZoom, Virtuix Omni