Difference between revisions of "Inside-out tracking"

From Virtual Reality, Augmented Reality Wiki
Jump to: navigation, search
(Inside-out tracking systems)
(Inside-out tracking systems)
Line 14: Line 14:
  
 
==Inside-out tracking systems==
 
==Inside-out tracking systems==
[[Lighthouse]] - [[Oculus VR]]
+
[[Lighthouse]] - [[SteamVR]]
  
 
[[WorldSense]] - [[Google]] - [[Daydream]]
 
[[WorldSense]] - [[Google]] - [[Daydream]]
  
 
[[Category:Terms]]
 
[[Category:Terms]]

Revision as of 09:51, 20 May 2017

Information icon1.png This page is a stub, please expand it if you have more information.
See also: Marker-less, Inside-Out Tracking‎ and Positional tracking
Early Lighthouse prototype, an inside-out tracking system with QR codes as fiducial markers.

In inside-out tracking, the tracking camera is placed on the device being tracked such as an HMD. The device looks out to the world around it and uses the changing perspectives of the outside world to determine its own position in space. Fiducial markers such as QR codes can be placed in the outside world to serve as reference points for the tracking camera.

The opposite of inside-out tracking is outside-in tracking.

Devices using inside-out tracking

HTC Vive Developer Editions

HTC Vive CV1

Microsoft HoloLens

Inside-out tracking systems

Lighthouse - SteamVR

WorldSense - Google - Daydream