Difference between revisions of "Focal Point VR"
From Virtual Reality, Augmented Reality Wiki
Line 10: | Line 10: | ||
|Creator=[[Albert Hwang]] | |Creator=[[Albert Hwang]] | ||
}} | }} | ||
− | [[ | + | [[Focal Point VR]] is a [[Locomotion Method]]. |
==Additional Information== | ==Additional Information== | ||
− | + | Website: http://www.albert-hwang.com/focal-point-vr | |
− | + | Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/59625 | |
− | |||
− | |||
− | |||
− | |||
==Problems== | ==Problems== |
Latest revision as of 12:58, 6 January 2017
This page is a stub, please expand it if you have more information.
Focal Point VR | |
---|---|
Information | |
Type | Seated, Standing, Room-scale |
Required Devices | Motion-tracked controllers |
Description | To move small distances, Grip and drag the environment. To move large distances, place 2 focal points on the ground with the controllers then rotate, scale, and translate the world. |
Pros | No VR sickness |
Cons | ??? |
Creator | Albert Hwang |
Additional Information
Website: http://www.albert-hwang.com/focal-point-vr
Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/59625