Difference between revisions of "Focal Point VR"

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|Creator=[[Albert Hwang]]
 
|Creator=[[Albert Hwang]]
 
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[[ArmSwinger]] is a [[Locomotion Method]].
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[[Focal Point VR]] is a [[Locomotion Method]].
  
 
==Additional Information==
 
==Additional Information==
Players move forward by swinging their arms as if they are running but do not move their legs. Players move backward by swinging their arms above their shoulders, still keeping their legs in place. Players move faster (run) by swinging their arms faster and move slower (walk) by swinging their arms slower.
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Website: http://www.albert-hwang.com/focal-point-vr
  
[https://www.reddit.com/r/Vive/comments/4w748b/armswinger_vr_locomotion_release_trailer/ reddit link]
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Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/59625
 
 
[https://github.com/ElectricNightOwl/ArmSwinger github link]
 
 
 
[https://www.assetstore.unity3d.com/#!/content/67602 Unit asset store link]
 
  
 
==Problems==
 
==Problems==

Latest revision as of 12:58, 6 January 2017

Information icon1.png This page is a stub, please expand it if you have more information.
Focal Point VR
Information
Type Seated, Standing, Room-scale
Required Devices Motion-tracked controllers
Description To move small distances, Grip and drag the environment. To move large distances, place 2 focal points on the ground with the controllers then rotate, scale, and translate the world.
Pros No VR sickness
Cons  ???
Creator Albert Hwang
Focal Point VR is a Locomotion Method.

Additional Information

Website: http://www.albert-hwang.com/focal-point-vr

Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/59625

Problems

Solutions

References