Difference between revisions of "Flight"

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|image={{#ev:youtube|PoxTdZ0AO34|350}}
 
|image={{#ev:youtube|PoxTdZ0AO34|350}}
 
|Type=[[Seated]], [[Standing]], [[Room-scale]]
 
|Type=[[Seated]], [[Standing]], [[Room-scale]]
|Required Devices=???
+
|Required Devices=None
|Description=???
+
|Description=Fly through the air with gaze as directional input.
 
|Pros=???
 
|Pros=???
 
|Cons=???
 
|Cons=???
|Examples=???
+
|Examples=[[Eagle Flight]]
|Creator=???
+
|Creator=[[Eagle Flight]]
 
}}
 
}}
 
[[Flight]] is a [[Locomotion Method]].
 
[[Flight]] is a [[Locomotion Method]].

Revision as of 21:51, 30 December 2016

Information icon1.png This page is a stub, please expand it if you have more information.
Flight
Information
Type Seated, Standing, Room-scale
Required Devices None
Description Fly through the air with gaze as directional input.
Pros  ???
Cons  ???
Creator Eagle Flight
Examples Eagle Flight
Flight is a Locomotion Method.

Additional Information

You fly through the air with gaze as directional input. Ubisoft's Eagle Flight is one of the first games to implement this method.

Problems

Solutions

References