Difference between revisions of "Environmental Redirection"

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|Type=[[Room-scale]]
 
|Type=[[Room-scale]]
 
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|Required Devices=None
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|Description=Design the game in a way to allow the player to move in circles in the play area. Players will never hit physical walls of the play area.
|Pros=???
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|Pros=No artificial locomotion or teleport, no VR sickness
|Cons=???
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|Cons=Requires meticulous game design, large play area requirement
 
|Examples=[[Unseen Diplomacy]]
 
|Examples=[[Unseen Diplomacy]]
 
|Creator=[[Triangular Pixels]]
 
|Creator=[[Triangular Pixels]]

Revision as of 05:46, 6 January 2017

Information icon1.png This page is a stub, please expand it if you have more information.
Environmental Redirection
Information
Type Room-scale
Required Devices None
Description Design the game in a way to allow the player to move in circles in the play area. Players will never hit physical walls of the play area.
Pros No artificial locomotion or teleport, no VR sickness
Cons Requires meticulous game design, large play area requirement
Creator Triangular Pixels
Examples Unseen Diplomacy
Environmental Redirection is a Locomotion Method.

Additional Information

Problems

Solutions

References