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Comparison of tracking systems

339 bytes added, 12:50, 14 August 2019
added IndoTraq HSVT tracking
There are several consumer-level [[tracking|tracking systems ]] currently available. Originally, these were used for interaction with regular non-VR video games, but more recent tracking systems have been used for [[VR Platforms|VR systems]].
{| class="wikitable"
! style="font-weight: bold;" | Brand & Model
! style="font-weight: bold;" | Tracking system
! style="font-weight: bold;" | Inside-out
! style="font-weight: bold;" | Outside-in
! style="font-weight: bold;" | Latency<br/>(ms)
|-
| [[Oculus Rift (Platform)| Facebook/Oculus Rift]]| [[Constellation]]
| No
| Yes
| ?
|-
| [[IndoTraq]]| [[HSVT]]| Yes| No| No| Infrared| Yes| 0.3| 10|-| [[HTC Vive]]/[[SteamVR]]| [[Lighthouse]]
| Yes
| No
| 15
|-
| [[Microsoft HoloLens]]| ??
| Yes
| No
| ?
|-
| [[Nintendo Wii Remote]]| ??
| Yes
| No
| ?
|-
| [[PlayStation VR| Sony PSVR]]| ??
| No
| Yes
| ?
| 18
|-
| [[Google]]
| [[WorldSense]]
| Yes
| No
| No
| ?
| Yes
| ?
| ?
|}
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