PlayStation VR
Developer | Sony |
Manufacturer | Sony |
Requires | PlayStation 4 |
Predecessor | Project Morpheus |
Successor | PlayStation VR 2 |
Operating System | PlayStation 4, PlayStation Vita |
Display | 5.7 inch OLED |
Resolution | 1920 x 1080, 960 x 1080 per eye |
Pixel Density | 386 PPI |
Refresh Rate | 90 Hz, 120 Hz (Pixel persistence 2.5ms) |
Image | |
Field of View | 100° |
Optics | |
Optics | ?? |
Tracking | 6DOF |
Rotational Tracking | Accelerometer, Gyroscope |
Positional Tracking | PlayStation Camera |
Update Rate | ? |
Tracking Volume | 72°H x 45°V (15 feet range estimated) |
Latency | Less than 18ms |
Audio | 3D audio |
Connectivity | HDMI, USB |
Input | DualShock 4 Wireless Controller, PlayStation Move Motion Controller, PlayStation VR Aim |
Cable Length | ?? |
PlayStation VR is scheduled to be released in the October 13, 2016 for $399. PlayStation Camera, which is required, is sold separately. Users can purchase PlayStation VR Launch bundle for $499 that includes not only the HMD, but also the PlayStation Camera, 2 PlayStation Move controllers and PlayStation VR Worlds game.
Contents
Advantages and Features
- Fixed spec platform - PS4
- Established controller interface - DualShock 4 controller and PlayStation Move with PlayStation Camera
- Large PS4 player base - over 20 million
- Established content marketplace and ecosystem
- Popular, intuitive and motion tracked controllers
Technical Features
- Low latency
- High framerate - 120 Hz - renders at 60 Hz, reprojects at 120 Hz
- More pixels on the center of view to match human visual system.
- Unified tracking support for all PS VR and Input devices such as the HMD, DualShock 4, Move and Move Navigation.
- Multiple devices are tracked in the same coordinate space in any combination.
- VR players and non-VR players playing together.
- 3D audio
Bundles
Core Bundle retails for $399 while the Launch Bundle retails for $499.
Core Bundle
- PSVR HMD
- Processor unit
- HMD connection cable
- HDMI cable
- USB cable
- Stereo headphones
- AC power cord
- AC adaptor
- PlayStation VR Demo game
Launch Bundle
- Everything in the Core Bundle
- PlayStation Camera
- 2 PlayStation Move controllers
- PlayStation VR Worlds game
Hardware
PlayStation VR' curved, stylish black visor is worn over your eyes. The black visor features a 1080p HD OLED display with 960 x 1080 resolution for each eye. It's edges consist of LED lights that emit a glowing blue light when the device is in use. A white, headband-like apparatus extrudes from top of the visor. The headband-like apparatus is worn over your head to securely and comfortably attach the visor over your eyes. Additional black strap is worn around your head to further adhere the visor to your face. Because of the sensor placed at the back of your head, you can make 180 degree turns and allow PSVR to accurately detect your line of sight.
PlayStation VR connects to a PlayStation 4 for information processing and streaming. A small, black box called External Processing Unit (EPU) also called Breakout Box is required to be connected to the PS4. EPU handles the output of HMD view to a monitor, 3D audio processing, and display PS4's software interface in the Cinematic mode. Note that EPU does NOT provide extra GPU, CPU or help PS to distort the HMD output.
PlayStation VR integrates with various other products in the PlayStation universe such as PlayStation Camera, PS Move and PS4 Controller. PSVR integrates with the PlayStation Camera to accurately track the user's head movements and positions. With help of the 9 LEDs on the HMD, the PS Camera tracks the user up to 1000 times per second. The camera allows more precise tracking when combined with in-helmet sensors.
PlayStation VR uses the 3D audio technology developed by Sony. Users will not only experience sound from left, right, front and back but also hear sound from above and below.
Specifications
HMD:
- Note that these are prototype specs released on 3/18/2014 in GDC 2014.[1]
Part | Spec |
---|---|
Component | Processor unit, head-mounted unit |
Display | 5.7 inch OLED, low persistence (2.5ms) |
Resolution | 1920 x 1080 (960 x 1080 per eye) |
Frame Rate | 90 Hz, 120 Hz |
Field of View | 100° |
Tracking | 6 degrees of freedom |
Rotational Tracking | Accelerometer, Gyroscope |
Positional Tracking | PlayStation Camera and 9 LEDs on the HMD |
Latency | <18ms |
Input | DualShock 4 Wireless Controller* PlayStation Move Motion Controller* |
Output | To both VR headset and TV screen Mirrored and Separate Modes |
Connectivity | HDMI, USB |
Audio | 3D audio with stereo mini jack and mic input |
*These items are sold separately, they are not part of PSVR.
EPU:
- Size: 140x140x35mm
- Connectivity: HDMI input and output, USB
Setup Tutorial
Input Devices
PlayStation Move Motion Controller
DualShock 4 Wireless Controller
Games
Various games for PlayStation 4 will be compatible with PSVR.
List of Games:
- 100ft Robot Golf
- Ace Combat 7
- ADR1ft
- Albino Lullaby
- Aquarian Evol
- ARK: Survival Evolved
- Atom Universe
- Batman: Arkham VR
- Battlezone
- Bebylon Battle Royale
- Bound
- Dead or Alive Xtreme 3
- Distance
- DriveClub
- Dreams
- Eagle Flight
- Earthlight
- Eclipse
- EVE: Valkyrie
- Faceted Flight
- Farpoint
- Fated
- Final Fantasy XV VR
- Futuridium VR
- Ghost Machine Golf
- GNOG
- Godling
- Golem
- Gran Turismo Sport
- Harmonix Music VR
- Headmaster
- Here They Lie
- Holodance
- How We Soar
- Impulse Gear
- Job Simulator
- Joysound VR
- Jurassic Encounter
- Keep Talking and Nobody Explodes
- Loading Human
- Lucid Trips
- Megaton Rainfall
- Modern Zombie Taxi Co.
- Omega Agent
- Paranormal Activity
- The Playroom VR
- Pollen
- Project CARS
- Psychonauts: In the Rhombus of Ruin
- Radial-G
- Resident Evil 7: Biohazard
- Rez Infinite
- RIGS: Mechanised Combat League - Competitive FPS game
- Robinson: The Journey
- Statik Institute of Retention
- SuperHyperCube
- Surgeon Simulator: Experience Reality
- Technolust
- Tekken 7
- Tethered
- The Apollo 11 Experience
- The Assembly
- The PlayRoom VR
- Thumper
- Trackmania Turbo
- Until Dawn Rush of Blood
- Vanguard V
- Volume Coda
- Wayward Sky
- Whiteday
- World War Toons
Developer
PlayStation VR SDK is under development.
Tracking volume
- See also: Tracking volume
72°H x 45°V (15 feet range estimate)
Room size: 15 feet by 15 feet
Features
Asynchronous Reprojection
Asynchronous Reprojection aka Timewarp - developers can render their game at 60 fps then use Asynchronous Reprojection to increase the fps to 120.
Cinematic Mode
Cinematic Mode allows the user to play all the PS4 games wearing the HMD.
History
March 22, 2016 - Pre-orders for PlayStation VR began for various retailers such as Amazon, Best Buy, Target, GameStop, Walmart etc.
June 16, 2016 - Sony announced that PlayStation VR Demos will be available in 30 GameStop and Best Buy in North America starting from June 17 and 18. Starting from June 24, PlayStation VR Demos will be available in 300 locations across U.S. and Canada.
October 13, 2016 - PlayStation VR is released for $399 for the core HMD and $499 for the HMD and the camera and controller.
February 19, 2017 - 915,000 units of PlayStation VR have been sold worldwide.
Images
Image of Project Morpheus, prototype of PlayStation VR. Notice the lack of positional tracking LEDs
References
- ↑ http://www.sony.com/SCA/company-news/press-releases/sony-computer-entertainment-america-inc/2014/sony-computer-entertainment-announces-project-morp.shtml