Kitten Cannon

Kitten Cannon | |
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Information | |
VR/AR | VR |
Developer | Chris Gallello, Sasha Alexandra |
Publisher | Mr. Paws |
Platform | SteamVR |
Device | HTC Vive |
Operating System | Windows |
Type | Full Game |
Genre | Casual, VR |
Input Device | Tracked motion controllers |
Play Area | Room-Scale |
Game Mode | Single Player |
Language | English |
Review | Positive |
Release Date | Oct 31, 2016 |
Price | Free |
App Store | Steam |
Website | http://www.kittencannonvr.com/ |
Infobox Updated | 11/21/2016 |
Contents
Description
Hearken back to the days of Flash games and resume humanity's urge to fire kittens out of cannons. Except this time, it's all about firing them off into space at *evil* flying horses. Well, maybe they're not evil. We don't know. Honestly, we don't care. Here are the great things you can expect:
* Not that hard!* Low playtime!* Low replayability value!* Gravity in space?* But the gravity doesn't affect the horses?!* What are those planets there for if you can't hit them?!?!* DOESN'T MATTER. KITTENS. IN. CANNONS.
Features
System Requirements
Windows
Minimum
- OS: Windows 7
- Processor: Intel i5-4590
- Memory: 5 GB RAM
- Graphics: NVIDIA GTX 970
- Storage:
Setup Instructions
This VR game requires a play area of at least 2m x 1.5m.