Difference between revisions of "Holosphere"
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|Type=[[Seated]], [[Standing]], [[Room-scale]] | |Type=[[Seated]], [[Standing]], [[Room-scale]] | ||
|Required Devices=motion-tracked controllers | |Required Devices=motion-tracked controllers | ||
− | |Description=whenever you move or rotate, a geodesic sphere appears around your entire view point and blurs everything else in the environment. The geodesic sphere disappears when you stop moving or rotating | + | |Description=whenever you move or rotate, a geodesic sphere appears around your entire view point and blurs everything else in the environment. The geodesic sphere disappears when you stop moving or rotating. |
|Pros=No nausea | |Pros=No nausea | ||
|Cons=Geodesic sphere appears when moving / rotating | |Cons=Geodesic sphere appears when moving / rotating |
Revision as of 00:38, 31 December 2016

Holosphere | |
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Information | |
Type | Seated, Standing, Room-scale |
Required Devices | motion-tracked controllers |
Description | whenever you move or rotate, a geodesic sphere appears around your entire view point and blurs everything else in the environment. The geodesic sphere disappears when you stop moving or rotating. |
Pros | No nausea |
Cons | Geodesic sphere appears when moving / rotating |
Creator | Tomáš "Frooxius" Mariančík |
Examples | ??? |
Additional Information
Created by Tomáš "Frooxius" Mariančík, the developer of Sightline: The Chair and World of Comenius, Holosphere is a VR locomotion method that does not induce nausea. In Holopshere, whenever you move or rotate, a geodesic sphere appears around your entire view point and blurs everything else in the environment. The geodesic sphere disappears when you stop moving or rotating. This action gives the user a fixed view point and the user's brain a consistent frame of reference. It relaxes the disconnect between the sensations of movement perceived by the brain and the lack of it felt by the body.[1]