Difference between revisions of "Skier"

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==Additional Information==
 
==Additional Information==
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Example: https://thumbs.gfycat.com/UnlawfulPlasticIndianhare-size_restricted.gif
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This last demo is a small game which explores movement via controller motion. It’s a simple skiing game which utilizes the motion controllers to propel the player around a mountain. Moving the controllers backwards and below your waist causes the skier to propel himself forward. By using these controls, there is no need to walk around since velocity is controlled by the controllers and the direction the player is facing.
 
This last demo is a small game which explores movement via controller motion. It’s a simple skiing game which utilizes the motion controllers to propel the player around a mountain. Moving the controllers backwards and below your waist causes the skier to propel himself forward. By using these controls, there is no need to walk around since velocity is controlled by the controllers and the direction the player is facing.
  

Latest revision as of 10:29, 3 January 2017

Information icon1.png This page is a stub, please expand it if you have more information.
Skier
350px
Information
Type Room-scale
Required Devices Motion-tracked controllers
Description Moving the controllers backwards and below your waist causes the skier to propel himself forward.
Pros  ???
Cons  ???
Creator /u/qwv4851
Skier is a Locomotion Method.

Additional Information

Example: https://thumbs.gfycat.com/UnlawfulPlasticIndianhare-size_restricted.gif

This last demo is a small game which explores movement via controller motion. It’s a simple skiing game which utilizes the motion controllers to propel the player around a mountain. Moving the controllers backwards and below your waist causes the skier to propel himself forward. By using these controls, there is no need to walk around since velocity is controlled by the controllers and the direction the player is facing.

https://github.com/qwv4851/Movement

Problems

Solutions

References