Difference between revisions of "Locomotion"
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+ | Locomotion in [[virtual reality]] presents a lot of problems and a lot of opportunity to innovate. | ||
==Input Devices== | ==Input Devices== |
Revision as of 10:18, 27 May 2015

Locomotion in virtual reality presents a lot of problems and a lot of opportunity to innovate.
Input Devices
3DRudder, Cyberith Virtualizer, KAT WALK, Omnideck, VRGO, VirZoom, Virtuix Omni