Difference between revisions of "Third-person"
From Virtual Reality, Augmented Reality Wiki
(Created page with "{{stub}} {{Locomotion Infobox |image=??? |Type=Seated, Standing, Room-scale |Required Devices=??? |Description=??? |Pros=??? |Cons=Less immersive? |Examples= |...") |
|||
Line 3: | Line 3: | ||
|image=??? | |image=??? | ||
|Type=[[Seated]], [[Standing]], [[Room-scale]] | |Type=[[Seated]], [[Standing]], [[Room-scale]] | ||
− | |Required Devices= | + | |Required Devices=Gamepad |
− | |Description= | + | |Description=player's POV trails comfortably behind their character, works for third-person games with gamepads |
|Pros=??? | |Pros=??? | ||
− | |Cons=Less | + | |Cons=Less immersive |
− | |Examples= | + | |Examples=[[Lucky's Tale]] |
|Creator= | |Creator= | ||
}} | }} | ||
Line 13: | Line 13: | ||
==Additional Information== | ==Additional Information== | ||
− | In Third-person VR platformers such as Lucky's Tale, player's POV | + | In Third-person VR platformers such as Lucky's Tale, player's POV trails comfortably behind their character. Most of third-person games play well with gamepads as input methods. |
==Problems== | ==Problems== |
Revision as of 21:56, 30 December 2016

Third-person | |
---|---|
??? | |
Information | |
Type | Seated, Standing, Room-scale |
Required Devices | Gamepad |
Description | player's POV trails comfortably behind their character, works for third-person games with gamepads |
Pros | ??? |
Cons | Less immersive |
Examples | Lucky's Tale |
Additional Information
In Third-person VR platformers such as Lucky's Tale, player's POV trails comfortably behind their character. Most of third-person games play well with gamepads as input methods.