Difference between revisions of "Windows Mixed Reality"

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==Developer==
 
==Developer==
 
[[Windows Holographic API]] is incorporated in all devices running Windows 10, even tablets and smartphones.
 
[[Windows Holographic API]] is incorporated in all devices running Windows 10, even tablets and smartphones.
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HoloLens UI/UX are designed around [[gaze input]], [[gesture input]] and [[voice input]] or GGV. [[World coordinates]], [[spatial sound]] and [[spatial mapping]] are environmental understanding features that provide the ability for holograms to interact with both the user and the world around them.
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===Tools===
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[[Unity]]
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[[Visual Studio]]
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[[Windows SDK]]
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[[Windows Device Portal]]
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[[HoloLens Emulator]]
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==History==
 
==History==
  
 
[[Category:Virtual Reality Platforms]]
 
[[Category:Virtual Reality Platforms]]

Revision as of 19:38, 21 May 2016

Windows Mixed Reality
Microsoft hololens1.jpg
Information
Type Augmented Reality
Subtype Optical head-mounted display
Developer Microsoft
Operating System Windows 10
Devices Microsoft HoloLens
Website https://www.microsoft.com/microsoft-hololens/en-us

Windows Holographic is a Augmented Reality Software Platform incorporated in Windows 10 operating system. It utilizes Microsoft HoloLens, an OHMD, to project Windows 10 apps and other high-definition digital imageries or holograms onto real life objects. Holographic allows users to interact with these virtual objects through gaze, gestures and voice commands.

Announced on January 21, 2015, Windows Holographic will be introduced with the release of Windows 10. Microsoft HoloLens will be released later.

Features

  • All Windows universal apps can become holograms. Holograms can be 2D (a TV or another screen) or 3D (a real object).
  • Users can interact with holograms. Gaze, gesture and voice are supported input methods.
  • The OHMD is mobile, untethered to your PC or another device.

Hardware

Microsoft HoloLens

Apps

Windows 10 Apps - HoloLens Apps

Developer

Windows Holographic API is incorporated in all devices running Windows 10, even tablets and smartphones.

HoloLens UI/UX are designed around gaze input, gesture input and voice input or GGV. World coordinates, spatial sound and spatial mapping are environmental understanding features that provide the ability for holograms to interact with both the user and the world around them.

Tools

Unity

Visual Studio

Windows SDK

Windows Device Portal

HoloLens Emulator

History