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Windlands

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{{App Infobox
|image=[[file:windlands1.jpg|350px]]|VR/AR=[[VR]]|Developer=[[Cyber Fox Psytec GamesLtd]]|Publisher=[[Psytec Games Ltd]]|Director=|Producer=|Platform=[[SteamVR]], [[Oculus Rift (Platform)]]|Device=[[DK1HTC Vive]], [[DK2Oculus Rift CV1]]|Operating System=[[Windows]], [[Mac]]|Type=[[Pre-ReleaseFull Game]]|Genre=[[RPGAdventure]], [[Indie]], [[PuzzleVR]], [[Exploration]], [[Action/AdventureFirst-Person]], [[Great Soundtrack]], [[Replay Value]], [[Atmospheric]], [[Platformer]], [[Fantasy]], [[Competitive]], [[Parkour]], [[Open World]]|Input Device=[[KeyboardTracked motion controllers]], [[Gamepad]], [[Keyboard / Mouse]]|Play Area=[[Seated]], [[GamepadStanding]]|Game Mode=[[Single-Player]]
|Comfort Level=
|Language=[[English]]
|Version=
|Rating=Everyone|Review=Very Positive
|Downloads=
|Release Date=Apr 5, 2016|Price=$19.99|App Store=[[Steam]]|Website=http://guardiansofthewindwww.windlands.com|Infobox Updated=09/15/2016
}}
[[Windlands]] is a [[VR App]]. [[Windlands]] is a first person grappling hook exploration game where players can soar through the ruins of a fallen civilisation and discover the secrets of the ancient world. The game includes a full support for the Oculus Rift and HTC Vive.<ref>http://store.steampowered.com/app/428370/</ref> It was successfuly funded by 631 backers on [https://www.indiegogo.com/projects/windlands#/story Indiegogo]. __TOC__
==Features==
According to the Indiegogo description, "Windlands is an action adventure in the vein of Shadow Of The Colossus and Zelda, but adapted for VR." Focus is placed on freedom of movement, exploration, and boss fights.<ref>https://www.indiegogo.com/projects/windlands#/story</ref> The game uses the immersive factor of virtual reality to make players feel as if they are truly making huge jumps, swinging in the air by the grappling hook, or walking along narrow edges.
Each level can be explored in many different ways, with plenty of collectibles that reward exploration and completionism. The entire gameplay is driven by one final goal, but many extra challenges are available to allow for, essentially, unlimited replayability. Windlands doesn't want to make players feel pressured or stressed, instead, it encourages slow and careful exploration at slow pace.<ref>http://www.polygon.com/2016/3/31/11339154/windlands-gameplay-overview-video-oculus-rift-vr</ref>
 
==Description==
 
===A first person grappling hook exploration game.===
<br>
<br>Soar through the ruins of a fallen world and discover the secrets of the ancients. Windlands has been developed primarily for <strong>Virtual Reality headsets</strong>, but is also a great experience for those without headsets.
<br>
<br>It appeals to those who want to explore the breathtaking vistas at a relaxing pace, while the challenging routes attract gamers who like to master the skill of soaring through the towering environments at top speed.
===Gameplay Features===
 
<br>
*Designed and built for Virtual Reality First.
*Grappling Hooks Focused Movement.
*Variety of expansive levels that reward exploration.
*Multiple routes provide a range of optional challenges.
*Optional Skill based, Speed Runs and Time Trials with Leaderboards.
*Goal Driven Gameplay with Easy (Hook Anything), Normal and Hard Modes.
*Collectibles that reward exploration and completionism.
*Calm, Positive, Pressure-Free, Non-Violent, Zen like relaxing play.
 
 
<br><strong>WARNING: Windlands is an intense (but awesome) experience in VR, it takes time to get your VR Legs, please take baby steps if you are sensitive to locomotion in VR play in very short sessions and perhaps try cages, sitting down and a controller if you are still effected, the second you feel a bit of nausea please stop and take a break</strong>
==System Requirements==
'''===Windows=======Minimum: '''====* OS: Windows 7 SP1 or newer * Processor: Dual Core 2.33 GHz Intel or 3.0 GHz AMD * Memory: 4 GB RAM * Graphics: Geforce GTX 8800, AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768. * DirectXStorage: 3 MB available space====Recommended====*OS: Windows 7 SP1 or newer*Processor: Intel i5-4590 equivalent or greater*Memory: 8 GB RAM*Graphics: Version 11 NVIDIA GTX 970 / AMD 290 equivalent or greater* Storage: 3 MB GB available space ===Mac OS X=======Minimum====*OS: Windows 7 SP1 or newer*Processor: Dual Core 2.33 GHz Intel or 3.0 GHz AMD* Sound CardMemory: Direct X Compatible 4 GB RAM* Additional NotesGraphics: This is for 2D standard versionGeforce GTX 8800, VR version higher req as per Oculus standardsAMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.*Storage: 3 MB available space'''====Recommended: '''====* OS: Windows 7 SP1 or newer * Processor: Intel i5-4590 equivalent or greater * Memory: 8 GB RAM * Graphics: NVIDIA GTX 970 / AMD 290 equivalent or greater * Storage: 3 GB available space * Sound Card: Direct X 11 Compatible * Additional Notes: Minimum Requirements to Run VR Version
==Setup Instructions==
The game can be downloaded on <ref>http://store.steampowered.com/app/428370</ref>, where it is currently available in the form of an early access version, and there is also a work-in-prgress version that can be obtained through the [https://share.oculus.com/app/windlands app directory] of the Oculus Rift.
==References==
<references />
 [[Category:Apps]] [[Category:VR Apps]] [[Category:Steam]][[Category:HTC Vive Apps]] [[Category:Oculus Rift Apps]] [[Category:PreAdventure]] [[Category:Indie]] [[Category:VR]] [[Category:Exploration]] [[Category:First-ReleasePerson]] [[Category:Great Soundtrack]] [[Category:Replay Value]] [[Category:Atmospheric]] [[Category:RPGPlatformer]] [[Category:PuzzleSingleplayer]] [[Category:ExplorationFantasy]] [[Category:Action/AdventureCompetitive]] [[Category:DK1 AppsParkour]] [[Category:DK2 AppsOpen World]] [[Category:Windows Apps]] [[Category:Mac]]
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