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WalkAbout

69 bytes removed, 07:26, 3 January 2017
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|Type=[[Room-scale]]
|Required Devices=Motion-tracked controllers
|Description=After reaching the edge of playable space', the virtual world is blurred and the boundary grid appears. The blurred virtual Virtual world shifts to encompass the physical open play area, forcing the player to turn and face the open play areait. At this point the virtual becomes world comes back into focus and the boundary grid disappears.
|Pros=???
|Cons=???
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