Difference between revisions of "Virtual reality"

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'''Virtual Reality''' or '''VR''' is the creation of an interactive virtual world that replaces the real world. VR is an interactive medium that can be utilized to create unique experiences that are unattainable elsewhere. VR has the power to transform [[games]], [[films]] and other forms of narrative. The immersion created by VR is unparalleled when compared to any other types of media.
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'''Virtual Reality''' or '''VR''' is the creation of an interactive virtual world that replaces the real world. VR is an interactive and immersive medium that can be utilized to create unique experiences that are unattainable elsewhere. VR has the power to transform [[games]], [[films]] and other forms of media.
 
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Some enthusiast call VR the "last medium" and the "ultimate input/output hardware" because any subsequent medium can be invented within VR, using only software.
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While [[Augmented Reality]] enhances the real world with digital content, Virtual Reality completely replaces the real world with a virtual one, creating a brand new digital environment for the users to explore.
 
While [[Augmented Reality]] enhances the real world with digital content, Virtual Reality completely replaces the real world with a virtual one, creating a brand new digital environment for the users to explore.
  

Revision as of 03:09, 22 February 2015

Virtual Reality or VR is the creation of an interactive virtual world that replaces the real world. VR is an interactive and immersive medium that can be utilized to create unique experiences that are unattainable elsewhere. VR has the power to transform games, films and other forms of media. Some enthusiast call VR the "last medium" and the "ultimate input/output hardware" because any subsequent medium can be invented within VR, using only software.

While Augmented Reality enhances the real world with digital content, Virtual Reality completely replaces the real world with a virtual one, creating a brand new digital environment for the users to explore.

Method

VR is usually created by a VR head-mounted displays (HMD) such as the Oculus Rift. HMDs utilize rotational and positional tracking sensors and optical lenses to give the illusion that the user is physically inside the virtual world. To create the illusion, a display is placed very close to the users' eyes, covering their entire field of view. Two images that are very similar but have different perspectives are channeled into each of your eyes through a series of lenses. The headset tracks the movement of your head and changes the images shown on the display based on it. This process creates the sensation that users are located within the virtual environment. Users of these devices are not only able to experience the computer-simulated environments but also interact with them. Various input methods, from the traditional game controllers and keyboards to the futuristic hand gestures and voice commands, are available or under development.

Devices

Oculus Rift

Google Cardboard

Project Morpheus

Samsung Gear VR

Applications

Games

History