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VRgluv

753 bytes added, 15:01, 19 March 2018
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{{Device Infobox
|image= {{#ev:youtube|dVJhTsp5ilM|350}}
|Type=[[Input Device]]
|Subtype=[[Hands/Fingers Tracking]], [[Haptics]]
|Platform=
|Creator=
|Developer=[[VRgluv, LLC]]
|Manufacturer=
|Operating System=[[HTC Vive]], [[Oculus Rift]]
|Versions=
|Requires=
|CPU=
|GPU=
|HPU=
|Memory=
|Storage=
|Display=
|Resolution=
|Refresh Rate=
|Persistence=
|Precision=
|Field of View=
|Tracking=[[12DOF]]
|Rotational Tracking=
|Positional Tracking=
|Update Rate=
|Latency=10ms
|Audio=
|Camera=
|Sensors=
|Input=
|Connectivity= Wireless
|Power= Battery
|Weight= <1lb
|Size=
|Release Date= June, 2018
|Price=
|Website=https://vrgluv.com/
}}
 
== Intro ==
With major VR giants establishing themselves with some of the best VR headsets and tracking technologies, a startup launches its quest to produce one of the most advanced haptic gloves in for serious VR gamers.
The company has taken great care in the ergonomic of VrGluv design. It noted that wires reduces the VR experience and got it right from the start for VrGluv. Not only it is wireless, but it also does not need any arm braces or gauntlets that may get in the way. It also takes into consideration of the various sizes of hands and fingers and made the glove adjustable for each individual fingers on top of a wrist strap.
The VrGluv features as many as 5 sensors per figurefinger, to offer a realistic experience where users could not only feel that they are holding an object but also the texture and shape of the virtual object. The glove provides force feedback through a motorized system. Swapping to different tracking controllers is as easy as replacing the respective adapters.
== Developer ==
== History ==
* April, 2017 - Kickstarter campaign started* December, 2017 - VrGluv release for Kickstarter backers.
== References ==
* https://www.kickstarter.com/projects/vrgluv/vrgluv-touch-hold-and-interact-in-the-virtual-worl
* https://www.kickstarter.com/projects/vrgluv/vrgluv-touch-hold-and-interact-in-the-virtual-worl/comments
* http://www.roadtovr.com/vrgluv-force-feedback-glove-blasts-past-50-kickstarter-goal-first-24-hours/
* http://www.pcgamer.com/vrgluv-is-working-on-a-force-feedback-haptic-glove-for-vr/
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