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Simulator sickness

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[[Simulator sickness]] of '''VR sickness''' is a type of visually induced motion sickness that occurs when using [[VR]] and [[AR]] devices. The [[#Symptoms|symptoms]] of simulator sickness include dizziness, headache, nausea, vomiting and other discomforts. Simulator Sickness occurs when the VR devices fails to completely fool our vestibular and proprioceptive systems, the sensory systems responsible for balance, spatial orientation and bodily positions. It is [[#Causes|caused]] by the discrepancies between the motion perceived from the screen of [[HMD]] and the actual motion of the user's head and body. In other words simulator sickness from VR is developed when what our eyes see does not match how our heads move. Even minute discrepancy can cause these unpleasant sensations. Simulator sickness is one of the major problems to the wide adoption of [[Virtual Reality]]. As hardware and software improve, [[VR Devices]] hope to reduce and eventually eliminate simulator sickness.
[[Gabe Newell]] from [[Valve]] has claimed that its [[HTC Vive]], unveiled in GDC 2015, is the first [[VR Device]] that has eliminated simulator sickness from its users. HTC Vive has [[Lighthouse Motion Tracking]] system that utilizes lasers to improve the accuracy of the head tracking to under 1/10 of a degree.
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