Changes

Jump to: navigation, search

Oculus Touch

97 bytes added, 07:34, 27 June 2015
no edit summary
|Website=https://www.oculus.com/en-us/rift/
}}
[[Oculus Touch]] also known as the '''Half Moon''' is the first unique [[Input Device]] for the [[Oculus Rift]]. One Oculus Touch controller is held in each hand. These devices are wireless and motion tracked by the same [[positional tracking sensor]] that tracks the [[Rift]] [[HMD]]. In addition to traditional gamepad controls such as analog stick, buttons and triggers, Oculus Touch is able to detect hand gestures and provide [[haptic feeback]].
Oculus Touch was revealed alongside [[Oculus Rift CV1]], on June 11, 2015 during [[Oculus VR]]'s Pre-E3 Special Live Event.
One wireless Oculus Touch is held in each hand. Some of its features are similar to a traditional gamepad. It has 1 analog stick and 2 buttons on top and 2 triggers, 1 for the index finger located in front and 1 for the middle finger on the side.
Oculus Touch achieves low latency, 6[[DOF]] trackingthrough the same system as the [[Rift]] headset. The IR LEDs are placed on the controllers are ' rings, allowing them to be tracked by the same [[positional tracking sensor]] that tracks the [[HMD. IR LEDs can be located on the rings of the controller]]. In addition to [[positional tracking]], Oculus Touch controllers possess built-in [[IMU]]s that enable allow [[rotational tracking]].
The device has an inward facing sensor matrix that can detect hand gestures.

Navigation menu