Changes

Jump to: navigation, search

Neuromancer

1 byte added, 23:24, 20 July 2016
no edit summary
==Influences for the Story==
William Gibson was not a “techie” by nature. He was aware of the new technologies around him, but according to Gareth Damien Martin, “he never had even touched a PC when he wrote Neuromancer.” His exposure to computers came as he met and conversed with science fiction writers and people who were experiencing that novel technology. He focused on observing their behaviors, addictions, obsessions and how they would interface with technology.
 
Another influence for the novel came from the counter-culture of the 1960’s. The author was embedded in its excesses, in the drug-culture and the exploration of altered states of consciousness. This influence can easily be seen in the main character and in the criminal underworld described in the story. In both of these cases – in the tech and counter-culture world - his value was mainly has an observer <ref name=”4”> Marting, Gareth Damian. Re-reading William Gibson at the Advent of Virtual Reality. Retrieved from versions.killscreen.com/re-reading-william-gibson-at-the-advent-of-virtual-reality</ref>. Other influences for the work of William Gibson came from movies (e.g. Escape From New York and 1940’s film-noir), music and pop culture elements <ref> McCaffery, Larry (1991). An Interview With William Gibson. Retrieved from project.cyberpunk.ru/idb/gibson_interview.html</ref>.
2,725
edits

Navigation menu