Changes

Jump to: navigation, search

Motion-to-photon latency

96 bytes added, 01:22, 1 April 2015
no edit summary
{{main|Latency}}'''Motion -to-photon latency''' also known as the '''End-to Photon Latency -end latency''' is the delay or [[latency]] between the movement of the user 's head and the change of the [[VR]] views device's display reflecting the user's movement. As soon as the user's head moves, the VR scenery should match the movement. The more delay (latency) between these 2 actions, the more unrealistic the VR world seems. To make the VR world realistic, VR systems want low latency of <20ms and even really low latency of <7ms to 15ms.
[[Category:Terms]]

Navigation menu