Difference between revisions of "LiquidVR"

From Virtual Reality, Augmented Reality Wiki
Jump to: navigation, search
Line 1: Line 1:
LiquidVR is a [[Virtual Reality]] [[SDK]] developed by [[AMD]]. It was announced on March 3, 2015 during the Game Developers Conference. Because GPU processing is at the heart of delivering AAA graphical quality in an VR environment. LiquidVR aims to utilize ADM's Radeon video cards to deliver better content, comfort, and compatibility to VR applications of all types.  
+
LiquidVR is a [[Virtual Reality]] [[SDK]] developed by [[AMD]]. It was announced on March 3, 2015 during the Game Developers Conference. Because GPU processing is at the heart of delivering AAA graphical quality in an VR environment, LiquidVR aims to utilize ADM's Radeon video cards to deliver better content, comfort, and compatibility to VR applications of all types.  
 
==Features==
 
==Features==
 
*Latest data latch -   
 
*Latest data latch -   

Revision as of 03:21, 5 March 2015

LiquidVR is a Virtual Reality SDK developed by AMD. It was announced on March 3, 2015 during the Game Developers Conference. Because GPU processing is at the heart of delivering AAA graphical quality in an VR environment, LiquidVR aims to utilize ADM's Radeon video cards to deliver better content, comfort, and compatibility to VR applications of all types.

Features

  • Latest data latch -
  • Asynchronous shaders -
  • Affinity multi-GPU -
  • Direct-to-display -

History