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LiquidVR

28 bytes added, 18:37, 7 September 2015
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{{stub}}[[LiquidVR ]] is a [[Virtual Reality]] [[SDK]] developed by [[AMD]]. It was announced on March 3, 2015 during the Game Developers Conference. Because GPU processing is at the heart of delivering a AAA graphical quality in an VR environment, LiquidVR aims to utilize ADM's Radeon video cards to deliver better content, comfort, and compatibility to VR applications of all types.
==Features==
*[[Latest Data Latch ]] - For efficient GPU head tracking.
*[[Asynchronous Shaders ]] - Minimizes latency, stuttering and [[judder]].
*[[Affinity Multi-GPU ]] - Lower latency and improve frame rates in VR with multiple GPUs.
*[[Direct-to-Display ]] - Delivers a seamless plug and play VR experience.
===LiquidVR Development Kit==
'''LiquidVR Development Kit''' or '''LDK''' is
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