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{{see also|MarkerMarkerless inside-less, Inside-Out Trackingout tracking|Positional tracking}}[[File:Inside out vs. outside in tracking.png|thumb|Figure 1. Inside-out vs. outside-in tracking (Image: Ishii, 2010)]][[File:F2Ak4iE.jpg|thumbnail|Figure 2. Early [[Lighthouse]] prototype, an inside-out tracking system with QR codes 2-dimensional barcodes as [[fiducial markers]].]]In [[File:Acer mixed reality headset inside-out.png|thumb|Figure 3. Inside-out tracking]], the tracking camera is placed on the [[device]] being tracked such as an [[HMD]](image: www. The device looks out to the world around it and uses the changing perspectives of the outside world to determine its own position in spacewareable. [[Fiducial markerscom)]] such as QR codes can be placed in the outside world to serve as reference points for the tracking camera.
With markerless inside-out tracking - a method based on natural features - uses distinctive characteristics that originally exist in the environment to determine position and orientation. The system’s algorithms identify specific images or shapes and uses them to calculate the device’s position in space. Data from accelerometers and gyroscopes can also be used to increase the precision of positional tracking. <ref name=”3”></ref> <ref name=”6”> Boger, Y. (2014). Overview of positional tracking technologies for virtual reality. Retrieved from http://www.roadtovr.com/overview-of-positional-tracking-technologies-virtual-reality/</ref>
==Devices using Inside-out tracking==* ''See also: [[Markerless, inside-out tracking#Markerless inside-out tracking Devices|Devices using markerless inside-out tracking]]'' '''[[HTC Vive]] (including [[HTC Vive Developer Editions|developer editions]])''' '''[[Microsoft HoloLens]]''' '''[[Nintendo Wii Remote]] (not officially used for VR)''' '''[[Samsung HMD Odyssey]]''' '''[[Oculus Quest]]''' <ref name=”7”> AR/VR Tips (2020). VR Headset Comparison. Retrieved from https://arvrtips.com/vr-headset-comparison-tool/</ref> '''[[Oculus Rift St]]''' '''[[HP Reverb G1 & G2]]''' ==Inside-out tracking systems==* ''See also: [[Markerless, inside-out tracking#Markerless, inside-out tracking Systems|Systems using markerless inside-out tracking]]'' '''[[Lighthouse]] - [[SteamVR]]''' '''[[Nintendo Wii Sensor Bar]] (not officially used for VR)''' '''NMERSO''' [[Category:Terms]] [[Category:Technical Terms]] ==References==