Difference between revisions of "Google Cardboard"

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{{Device Infobox
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Ромео. Аминь! Что б ни грозило впереди, Все беды перевешивает счастье Свидания с Джульеттой хоть на миг. С молитвою соедини нам руки, А там хоть смерть. Я буду ликовать, Что хоть минуту звал ее своею.
|image=[[File:google cardboard1.jpg|350px]]
 
|VR/AR=[[Virtual Reality]]
 
|Type=[[Head-mounted display]]
 
|Subtype=[[Slide-on HMD]], [[DIY HMD]]
 
|Platform=
 
|Creator=[[David Coz]], [[Damien Henry]]
 
|Developer=[[Google]]
 
|Manufacturer=
 
|Operating System=[[Android]], [[iOS]]
 
|Requires=Smartphone
 
|Predecessor=None
 
|Successor=[[Google Cardboard 2]]
 
|Display=Depends on the smartphone
 
|Resolution=Depends on the smartphone
 
|Pixel Density=Depends on the smartphone
 
|Refresh Rate=
 
|Persistence=
 
|Precision=
 
|Field of View=
 
|Tracking=3DOF
 
|Rotational Tracking=IMUs in Smartphone
 
|Positional Tracking=None
 
|Update Rate=
 
|Latency=
 
|Audio=
 
|Camera=
 
|Sensors=
 
|Input=
 
|Connectivity=
 
|Power=
 
|Weight=
 
|Size=
 
|Release Date=June 2014
 
|Website=[https://www.google.com/get/cardboard/ Google Cardboard]
 
}}
 
Google Cardboard, announced in Google I/O on June 25, 2014, is a DIY, cardboard cut-out, smartphone mount developed by [[Google]]. With a smartphone inserted, Google Cardboard allows the user to have a [[Virtual Reality]] experience by holding it close to his or her face..
 
 
 
While Google Cardboard requires a smartphone with stereoscopic display software, this simple and affordable device is constructed with lenses, a magnet, a piece of hook-and-loop fastener and a rubber band. With no official manufacturer, Google has listed the schematics and instructions for the device on its website. Users can either construct one themselves or purchase them from a number of unofficial vendors. [[#Version 2|2nd version]] of Google Cardboard was released on May 28, 2015. It supports larger smartphones and replaced the magnetic ring with a universal input button.
 
 
 
[[Apps]] such as immersive games and concert experiences are available in the Google Play store. Developers familiar with [[OpenGL]] can use [[Cardboard SDK]] for [[Android]] and [[iOS]] to rapidly create VR apps for the device.
 
 
 
Cardboard is [[Google VR]]'s low-end mobile VR platform while Daydream is the high-end.
 
 
 
==Hardware==
 
===Version 1===
 
The core of Google Cardboard is a folded piece of cardboard cutout. The cardboard container serves to mount your smartphone in front of your eyes similar to a set of goggles. Two circular lenses are placed in front of where your eyes should be and used to concentrate your field of view to create immersion. User can slide one of the two magnets placed at the side of the device to interact with the smartphone through the magnetometer. Additionally, an NFC tag can be placed in the device to allow the smartphone app to know when it should be in VR mode and when it should not.
 
 
 
====Parts====
 
'''Cardboard''' - Corrugated cardboard sheet, preferably E Flute (corrugated cardboard comes in a variety of thicknesses called "flutes"), available at many art supply stores and online . For best results, you should look for strong, thin cardboard (sturdy shoe box rather than moving box). Minimum size: 8.75in (22cm) by 22in (56cm), and 0.06in (1.5mm) thickness.
 
 
 
'''2 Lenses''' - This is the trickiest component. Lenses that have a 45mm focal distance might work. Biconvex lenses work best because they prevent distortion around the edges.
 
 
 
'''2 Magnets''' - One neodymium ring magnet and one ceramic disk magnet. Approximate size: 0.75in (19mm) diameter and 0.12in (3mm) thickness.
 
 
 
'''2 Velcro''' - Two strips of regular strength adhesive-backed velcro. Approximate size: 0.75in (20mm) by 1.25in (30mm).
 
 
 
'''1 Rubberband''' - One rubber band, to prevent the phone from sliding out. Minimum length of 3.2in (8cm).
 
 
 
'''1 NFC Tag''' (Optional) - One sticker NFC tag. Program it with the URL cardboard://v1.0.0
 
 
 
====Instructions====
 
The following are 3 images. Please print the images then glue the images onto cardboard. Next cut out the cardboard based on the images and construct the device.
 
[[File:google cardboard instruction1.jpg|300px]] [[File:google cardboard instruction2.jpg|300px]] [[File:google cardboard instruction3.jpg|300px]]
 
 
 
===Version 2===
 
Announced and released on May 28, 2015 during Google I/O 2015. It improved upon the original design by allowing smartphone with screens as large as 6 inches to fit inside. Additionally, it replaced the magnetic ring with a universal input button made out of conductive foam. The button uses an interior hinge mechanism to tap the phone's screen as if you are tapping it with your finger. The new button not only works with every phone but also frees up the phone's magnetometer for drift correction. The new Cardboard can be assembled in 3 steps instead of 12, making it easier to build.
 
 
 
==Setup Tutorial==
 
 
 
==Apps==
 
===Google Cardboard (App)===
 
[[Google Cardboard (App)]] is the official Cardboard app developed by Google. It is available for both Android and iOS.
 
 
 
===Android Apps===
 
[[Cardboard Design Lab]]
 
 
 
===iOS Apps===
 
 
 
===Access Cardboard Apps with Other HMDs===
 
[[Samsung Gear VR]] users can download the [[CB Enabler for Gear VR]]<ref>https://play.google.com/store/apps/details?id=com.youtopiavr.cbenabler</ref> to access Cardboard Apps.
 
 
 
==Developer==
 
===Cardboard SDK for Android===
 
[[Cardboard SDK for Android]] simplifies various VR development tasks such as lens distortion correction, head tracking, 3D calibration, side-by-side rendering, stereo geometry configuration and user input event handling.
 
 
 
===Cardboard SDK for Unity===
 
[[Cardboard SDK for Unity]] allows the user to use [[Unity]] to create an VR world from scratch, adapt an existing Unity 3D app or build an app that can effortlessly switch between VR and non-VR modes. Unity support for iOS was announced on May 28, 2015 during the Google I/O 2015.
 
 
 
==History==
 
Google Cardboard was announced and released in Google I/O 2014.
 
 
 
'''May 28, 2015''': Google announced a newer, larger and improved [[#Version 2|Cardboard]].
 
 
 
'''May 28, 2015''': Google Cardboard support for iOS was released in Google I/O 2015.
 
 
 
'''May 28, 2015''': [[YouTube]]'s [[360 Videos]] will support Cardboard.
 
 
 
'''November 7, 2015''': New York Times shipped over 1 million Google Cardboard to their subscribers. In addition to Cardboard, Times also released a VR App on November 5th and a series of VR films.
 
 
 
'''January 13, 2016''': [[Spatial audio]] is supported by [[Cardboard SDK for Android]] and [[Cardboard SDK for Unity|Unity]]<ref>http://googledevelopers.blogspot.co.uk/2016/01/spatial-audio-comes-to-cardboard-sdk.html</ref>
 
 
 
'''January 27, 2016''': Google announced that 5 million Cardboard viewers were shipped and 25 million Cardboard apps were installed from Google Play.
 
 
 
'''February 10, 2016''': Google announced native support for [[Unity]] during the [[Vision Summit 2016]] [[event]].
 
 
 
'''March 2, 2017''': Google announced that 10 million cardboards were shipped, 160 million downloads of cardboard apps were downloaded from Google Play and the 30 most popular apps have more than 1 million downloads.
 
 
 
==References==
 
<references />
 
 
 
 
 
[[Category:Virtual Reality Devices]]
 

Revision as of 13:19, 13 November 2017

Ромео. Аминь! Что б ни грозило впереди, Все беды перевешивает счастье Свидания с Джульеттой хоть на миг. С молитвою соедини нам руки, А там хоть смерть. Я буду ликовать, Что хоть минуту звал ее своею.