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FlyInside FSX

542 bytes added, 16:01, 6 August 2016
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{{stub}}
{{App Infobox
|image={{#ev:youtube|tp4-mLuV6lA|350}}
|VR/AR=[[Virtual Reality]]
|Developer=
|Publisher=
|Director=
|Producer=
|Platform=[[Oculus Rift (Platform)]]
|Device=[[Oculus Rift]], [[HTC Vive]]
|Operating System=[[Windows]]
|Type=[[Experience]]
|Genre=[[Simulation]]
|Input Device=
|Game Mode=
|Comfort Level=
|Version=FlyInside 1.51
|Rating=
|Downloads=
|Release Date=May 27, 2016
|Price= $37.00
|Website=[https://flyinside-fsx.com// FlyInside FSX]
|Infobox Updated=8/6/2016
}}
 
FlyInside FSX is software which allows players to use Microsoft Flight Simulator X inside the Oculus Rift. The application has been under heavy development for quite some time, and new updates are released on a regular basis. The latest version adds the support for HTC Vive, making this excting software even more interesting for aviation fans from around the world.
==Features==
FlyInside launched on Kickstarter on June 30, 2015.<ref>https://www.kickstarter.com/projects/1232710074/flyinside-fsx/updates</ref> The project quickly gained attention of industry news publications and Microsoft Flight Simulator fans, which helped it to successfully raise $30,351 with 479 backers just a month later, exceeding its first and second Stretch Goal.
The first Stretch Goal was to add Leap Motion support to allow press individual butotns buttons inside the cockpit with fingers.<ref>https://www.kickstarter.com/projects/1232710074/flyinside-fsx/description</ref> The current version of the game has already implemented this functionality and even extended it to virtual windows that can display any desktop application just like it was a part of the virtual cockpit.
The second Strech Goal was to add support for Prepar3D, a simulation platform developed by Lockheed Martin and offered for professional and academic purposes. The developer of FlyInside, Daniel Church, is still primarily focusing on Microsoft Flight Simulator X, but he has promissed to steadily keep working on the version for Prepar3D.
==References==
<references />
 
[[Category:VR Apps]] [[Category:Simulation]]
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