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Direct mode

119 bytes added, 06:37, 1 July 2015
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In [[Direct Mode]], the display driver treats the [[HMD ]] as an entity separate from the operating system and accessible only to [[VR apps]]. It improves plug-and-play capabilities and prevents numerous [[UX]] issues that occur when the OS treats the HMD as just another monitor. It also allows HMD developers to reduce latency by giving them the control over frame queuing and vsync behavior.<ref name="GameWorks_VR_Site">https://developer.nvidia.com/virtual-reality-development</ref> Direct mode is supported by [[GameWorks VR]] by [[Nvidia]].==References==<references /> [[Category:Terms]]

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