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Chaperone

417 bytes added, 02:41, 29 October 2015
Collision Bounds
On October 27, 2015, Valve introduced different styles of the grid for beta testing:<ref name="collision beta">http://steamcommunity.com/app/358720/discussions/0/483368526588965793/</ref>
 
*Squares - Small floating squares on wall surfaces
*Beginner - Grid pattern with the intersections removed
*Intermediate - Same as beginner but square openings are about 2.25x the area (bars are 1.5x farther apart)
*Advanced - A single horizontal line on each wall
*Developer - A persistent line loop at floor-level that never fades away, so it helps you always be aware of where the walls are by just glancing down
==Current Limitations==
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