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Blade and Sorcery

28 bytes added, 20:02, 3 June 2021
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|Director=
|Producer=
|Platform=[[Oculus]], [[Vive Port]], [[SteamVR]], [[Windows Mixed Reality]]
|Device=[[Oculus Rift]], [[Rift S or Quest + Link]], [[HTC - Vive]], [[Vive Cosmos]], [[Cosmos Elite]], [[Vive Pro]], [[Valve Index]], [[Windows Mixed Reality]]
|Operating System=Windows 7-10, 64-bit
|Type=[[Game]]
|Genre=[[Indie]], [[Fantasy]], [[Swordplay]], [[Action/Adventure]], [[RPG]], [[Simulation]], Gore, [[Fighting]]
|Input Device=Tracking motion controllers
|Play Area=[[Standing]], [[Room-Scale]]
==Description==
'''Blade & Sorcery''' is an open-combat, physics-driven [[VR game ]] set in a fantastical, medieval world. Fight with magic or swords in a sandbox environment intended to be limited not by mechanics, but by the player's imagination.<ref name="one">https://store.steampowered.com/app/629730/Blade_and_Sorcery/</ref> As of May 2021, the game had no plot, but a very rich setting with a variety of enemies and high levels of gore and violence.<ref name="two">https://uploadvr.com/blade-sorcery-magic-update-8/</ref>
The full version was meant to be released 6 months after initial, early access. However, the developer, WarpFrog, decided to push release back by years to accommodate user feedback. <ref name="one></ref>

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