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3DRudder
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{{Device Infobox
|image=[[fileFile:3drudder13DRudder3.jpg|350px]]
|Type=[[Input Device]]
|Subtype=|[[Feet Tracking=Feet]], [[Locomotion]]
|Creator=
|Developer=
|Manufacturer=3DRudder SAS
|Platform=
|Versions=
|Sensors=
|Input=
|Connectivity=USB
|Power=
|Weight=2kg|Size=37cm x 37cm x 5,5cm|Release Date=March 2016|Price=$175
|Website=http://www.3drudder.com/
}}
3DRudder is a [[Virtual Reality]] [[Input Devices|input device]]dedication to motion. Unlike other input devices, 3DRudder is not controlled by your hands. The device is controlled by a user's feet. 3DRudder allows the user to precisely and intuitively navigate the immersive, 3D environments of a [[VR]] world with their feet. The user's hands are free to act/to do. She/He becomes more effective or productive. Unlike other motion input devices, in addition to regular 2D movements (forward/backward, strafe, rotation), the 3DRudder provides also elevation (up/down) using pressure sensors located on the surface of the board.
==Features==
3DRudder can perform 4 different types of movements:
Camera free
* User can move forward or backward in a game by tilting the device forward and backward
* User can strafe to the right or to the left by tilting the device left or right
* User can turn to the right or to the left by spinning the device to the right or to the left
* User can move up or down by pressing with her/his feet on the platform (left toe/right heel to move up - right toe/left heel to move down)
Camera locked on an object
*User can strafe left or right by tilting the device left or right.
*User can zoom into or out of an object by tilting the device forward and backward.
*User can orbit around an object to the right or to the left by spinning the device to the right or to the left.
*User can orbit around an object up or down by pressing with her/his feet on the platform (left toe/right heel to move up - right toe/left heel to move down)
[[Category:Input Devices]]