Changes

Jump to: navigation, search

Tunneling

8 bytes removed, 11:58, 31 December 2016
no edit summary
|Type=[[Seated]], [[Standing]]
|Required Devices=Gamepad
|Description=This little The face-locked viewport ("tunnel") displays continuous motion and allows the user to steer the player just like they normally would in an FPS-style game. The peripheral view remains at the point of origin, so there is no controller-induced vection in the periphery.
|Pros=Reduces VR sickness when moving with controller / gamepad
|Cons=???
15,794
edits

Navigation menu