15,794
edits
Changes
m
<br></li><li> * Helper turrets<br></li><li> * Two enemy types<br></li><li> * Re-generating wall<br></li><li> * Wave intermission store<br></li><li> * Local leader board
<br></li><li> * A Boss battle<br></li><li> * Different exciting ammunition types<br></li><li> * Online leader board
<br></li><li> * Turrets that block your path and attack<br></li><li> * Weapon lockers placed throughout the levels<br></li><li> * Local leader board
<br></li><li> * Deadly obstacles<br></li><li> * Paintbot enemy type that will be used to patrol levels<br></li><li> * Online leader board
<br></li><li> * Stationary targets<br></li><li> * Local leader board
<br></li><li> * Moving targets<br></li><li> * A wider array of weaponry<br></li><li> * Online leader board
Text replacement - "<br></li><li>" to "*"
<br>
<li> Never ending waves
</li></ul>
<br>
<li> Deployable shield
</li></ul>
<br>
<li> 5 Randomly selected modular maps
</li></ul>
<br>
<li> Procedually generated maps
</li></ul>
<br>
<li> One detailed map
</li></ul>
<br>
<li> Dynamicly changable maps (think destructables)
</li></ul>