Building for the Rift with the Oculus PC SDK

Revision as of 05:29, 8 September 2015 by Neo222 (talk | contribs) (Text replacement - "|Type=" to "|Type=Talk, ")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Revision as of 05:29, 8 September 2015 by Neo222 (talk | contribs) (Text replacement - "|Type=" to "|Type=Talk, ")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Building for the Rift with the Oculus PC SDK
Information
Event Oculus Connect 2
Type Talk, VR Engineering
Speaker Anuj Gosalia
Location Loews Hollywood Hotel, Hollywood, CA, U.S.
Date 9/24/2015
Time 2:30PM PST
Duration 60 minutes
Building for the Rift with the Oculus PC SDK is a VR Engineering talk by Anuj Gosalia (Oculus VR) during the Oculus Connect 2 on September 24, 2015.

Description

The Rift is Oculus’ most immersive platform. This talk will help you understand how to get the most out of the Oculus PC SDK. You’ll learn about the design of the API, how the software stack works, and how to design apps that show the true capabilities of the Rift and Touch.

Transcript

Additional Information