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Multi-resolution shading

342 bytes added, 17:16, 9 June 2015
Created page with "Multi-resolution shading or '''multi-res shading''' is a VR technology introduced by Nvidia's Gameworks VR. In multi-res shading, the rendering accounts fo..."
[[Multi-resolution shading]] or '''multi-res shading''' is a [[VR]] [[technology]] introduced by [[Nvidia]]'s [[Gameworks VR]]. In multi-res shading, the rendering accounts for the distortion caused by the lenses of the [[HMD]]. It will not render the parts of the image that the user will not see due to the distortion.


[[Category:Terms]]
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