Front render buffering
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Revision as of 06:38, 1 July 2015 by Xinreality (talk | contribs) (Created page with "Front Render Buffering allows the GPU to render directly to the front buffer to reduce latency.<ref name="GameWorks_VR_Site">https://developer.nvidia.com/virtual-r...")
Front Render Buffering allows the GPU to render directly to the front buffer to reduce latency.[1]