Difference between revisions of "Virtual reality"
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'''Virtual Reality''' or '''VR''' is the creation of an interactive virtual world that replaces the real world. VR is an interactive medium that can be utilized to create unique experiences that are unattainable elsewhere. The immersion created by VR is unparalleled when compared to any other forms of media. | '''Virtual Reality''' or '''VR''' is the creation of an interactive virtual world that replaces the real world. VR is an interactive medium that can be utilized to create unique experiences that are unattainable elsewhere. The immersion created by VR is unparalleled when compared to any other forms of media. | ||
− | While [[Augmented Reality]] enhances the real world with digital content, Virtual Reality completely replaces the real world with a virtual one, creating a brand new digital | + | While [[Augmented Reality]] enhances the real world with digital content, Virtual Reality completely replaces the real world with a virtual one, creating a brand new digital environment for the users to explore. |
==Method== | ==Method== |
Revision as of 02:26, 22 February 2015
Virtual Reality or VR is the creation of an interactive virtual world that replaces the real world. VR is an interactive medium that can be utilized to create unique experiences that are unattainable elsewhere. The immersion created by VR is unparalleled when compared to any other forms of media.
While Augmented Reality enhances the real world with digital content, Virtual Reality completely replaces the real world with a virtual one, creating a brand new digital environment for the users to explore.
Contents
Method
VR is usually created by a VR head-mounted displays (HMD) such as the Oculus Rift. HMDs utilize rotational and positional tracking sensors and optical lenses to give the illusion that the user is physically inside the virtual world. To create the illusion, a display is placed very close to the users' eyes, covering their entire field of view. Two images that are very similar but have different perspectives are channeled into each of your eyes through a series of lenses. The headset tracks the movement of your head and changes the images shown on the display based on it. This process creates the sensation that users are located within the virtual environment. Users of these devices are not only able to experience the computer-simulated environments but also interact with them. Various input methods, from the traditional game controllers and keyboards to the futuristic hand gestures and voice commands, are available or under development.