Difference between revisions of "Shipping Hardware: The Evolution of the Rift"
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|Event=[[Oculus Connect 2]] | |Event=[[Oculus Connect 2]] | ||
− | |Type=[[Hardware]] | + | |Type=[[Talk]], [[Hardware]] |
|Speaker=[[Caitlin Kalinowski]], [[Stephanie Lue]] | |Speaker=[[Caitlin Kalinowski]], [[Stephanie Lue]] | ||
|Location=Loews Hollywood Hotel, Hollywood, CA, U.S. | |Location=Loews Hollywood Hotel, Hollywood, CA, U.S. | ||
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− | [[Shipping Hardware: The Evolution of the Rift]] is a [[Hardware]] [[talk]] by [[Caitlin Kalinowski]] ([[Oculus VR]]), [[Stephanie Lue]] ([[Oculus VR]]) during the [[Oculus Connect 2]] on September 23, 2015. | + | [[Shipping Hardware: The Evolution of the Rift]] is a [[Hardware]] [[talk]] by [[Caitlin Kalinowski]] (Head of Product Design of [[Oculus VR]]), [[Stephanie Lue]] (Head of Hardware Program Management of [[Oculus VR]]) during the [[Oculus Connect 2]] on September 23, 2015. |
==Description== | ==Description== | ||
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− | [[Category:Talks]] | + | [[Category:Activities]] [[Category:Talks]] |
Latest revision as of 05:25, 8 September 2015
Shipping Hardware: The Evolution of the Rift | |
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Information | |
Event | Oculus Connect 2 |
Type | Talk, Hardware |
Speaker | Caitlin Kalinowski, Stephanie Lue |
Location | Loews Hollywood Hotel, Hollywood, CA, U.S. |
Date | 9/23/2015 |
Time | 5:30PM PST |
Duration | 60 minutes |
Description
Step behind the scenes and learn about the gritty side of developing the Rift. We’ll talk about the hardest elements in designing hardware for VR and the challenges we faced turning a 3D computer model into reality. You’ll learn about the difficult design decisions we made to get the Rift ready for people everywhere.