Difference between revisions of "Shoot'n'Pull"
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(Created page with "{{stub}} {{Locomotion Infobox |image={{#ev:youtube|2rqX1EiXgOc|350}} |Type=Room-scale |Required Devices= HTC Vive Motion Controller |Description=Tower Tag offers an intuit...") |
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{{Locomotion Infobox | {{Locomotion Infobox | ||
|image={{#ev:youtube|2rqX1EiXgOc|350}} | |image={{#ev:youtube|2rqX1EiXgOc|350}} | ||
− | |Type=[[Room-scale]] | + | |Type=[[Room-scale]], [[Standing]] |
|Required Devices= HTC Vive Motion Controller | |Required Devices= HTC Vive Motion Controller | ||
|Description=Tower Tag offers an intuitive method of movement which gives the game a very dynamic gaming experience without the risk to cause motion sickness. Despite the relatively small space requirements. | |Description=Tower Tag offers an intuitive method of movement which gives the game a very dynamic gaming experience without the risk to cause motion sickness. Despite the relatively small space requirements. | ||
|Pros=No VR sickness. Easy to handle. Intuitive. Feels rewarding. | |Pros=No VR sickness. Easy to handle. Intuitive. Feels rewarding. | ||
− | |Cons= | + | |Cons=Fits only to one movement concept. |
|Examples=[[Tower Tag]] | |Examples=[[Tower Tag]] | ||
|Creator=[[VR-Nerds GmbH]] | |Creator=[[VR-Nerds GmbH]] | ||
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==Additional Information== | ==Additional Information== | ||
− | '''A natural | + | '''A natural and rewarding locomotion concept''' |
− | By shooting a fixed object and pulling oneself toward the object in a rapid motion with a laser leash, this locomotion method feels natural and intuitive. | + | By shooting a fixed object and pulling oneself toward the object in a rapid motion with a laser leash, this locomotion method feels natural and intuitive and causes no motion sickness. |
<ref>http://www.tower-tag.com</ref> | <ref>http://www.tower-tag.com</ref> |
Latest revision as of 13:55, 12 April 2018

Shoot'n'Pull | |
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Information | |
Type | Room-scale, Standing |
Required Devices | HTC Vive Motion Controller |
Description | Tower Tag offers an intuitive method of movement which gives the game a very dynamic gaming experience without the risk to cause motion sickness. Despite the relatively small space requirements. |
Pros | No VR sickness. Easy to handle. Intuitive. Feels rewarding. |
Cons | Fits only to one movement concept. |
Creator | VR-Nerds GmbH |
Examples | Tower Tag |
Additional Information
A natural and rewarding locomotion concept
By shooting a fixed object and pulling oneself toward the object in a rapid motion with a laser leash, this locomotion method feels natural and intuitive and causes no motion sickness.