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− | {{Device Infobox
| + | #REDIRECT [[Oculus Rift]] |
− | |image=[[File:rift front1.jpg|350px]]
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− | |Type=[[Virtual Reality]]
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− | |Subtype=[[Head-mounted Display]]
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− | |Platform=[[Oculus Rift]]
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− | |Developer=[[Oculus VR]]
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− | |Operating System=[[Windows]], [[Mac]], [[Linux]]
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− | |Requires=PC
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− | |Display=Dual 1080 x 1200 OLED Panels
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− | |Resolution=2160 x 1200 (1080 x 1200 per eye)
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− | |Refresh Rate=90 Hz
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− | |Persistence=
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− | |Field of View=
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− | |Tracking=6DOF
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− | |Rotational Tracking=[[Gyroscope]], [[Accelerometer]], [[Magnetometer]]
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− | |Positional Tracking=External sensor
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− | |Update Rate=
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− | |Latency=
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− | |Audio=Built-in headphones, external headphones
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− | |Camera=
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− | |Sensors=
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− | |Input=[[Xbox One controller]], [[Oculus Touch]]
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− | |Connectivity=
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− | |Weight=
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− | |Release Date=Q1, 2016
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− | |Price=
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− | |Website=
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− | }}
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− | '''Rift''' also known as '''Oculus Rift CV1''' or '''Consumer Version 1''' is the 1st version of [[Oculus Rift]] [[Virtual Reality]] [[HMD]] created for consumers. Rift is scheduled to be released in Q1 2016. Unlike its predecessors, [[DK1]] and [[DK2]], Rift's target demographic moves beyond developers and serious [[VR]] enthusiasts to include people with only casual interest in VR.
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− | ==Hardware==
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− | Rift HMD has sleek and refined design with improved ergonomics. [[IPD]] can be adjusted physically through the ''slider'' on the bottom, right side of HMD. Like previous editions, Rift supports [[eye-relief]] adjustments, allowing users to increase or decrease the distance between their eyes and lenses.
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− | Tracking is improved from [[DK2]] and Crescent Bay. It allows for both seated and standing VR experiences.
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− | Rift will have a microphone and built-in headphones.
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− | ===Specifications===
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− | ==System Requirements==
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− | ===Recommended===
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− | *GPU: NVIDIA GTX 970 or AMD 290, equivalent or greater
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− | *CPU: Intel i5-4590, equivalent or greater
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− | *RAM: 8GB+
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− | *Windows 7 SP1 or newer
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− | *2x USB 3.0 ports
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− | *HDMI 1.3 video output supporting a 297MHz clock via a direct output architecture
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− | ==Setup Tutorial==
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− | ==Input Devices==
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− | [[Xbox One controller]] - comes with every Rift
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− | [[Oculus Touch]] - unique controller released after Rift's release
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− | ==Apps==
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− | [[VR Apps]] from [[Oculus Share]] and [[Oculus Store]].
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− | ==Developer==
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− | ===Oculus SDK===
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− | [[Oculus SDK]]
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− | ==Images==
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− | [[file:rift front1.jpg|300px]] [[file:rift back1.jpg|300px]] [[file:rift inside1.jpg|300px]] [[file:rift top1.jpg|300px]]
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− | ==References==
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− | <references />
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− | [[Category:Virtual Reality Devices]]
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