Difference between revisions of "Outside-in tracking"
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− | In outside-in tracking, the tracking camera(s) is placed in the external environment where the tracked object is within its [[line of sight]] and [[field of view]]. The tracking camera uses the changing views of the object itself to determine the object's position in space. A problem outside-in tracking often encounter is [[occlusion]]. | + | In [[outside-in tracking]], the tracking camera(s) is placed in the external environment where the tracked object is within its [[line of sight]] and [[field of view]]. The tracking camera uses the changing views of the object itself to determine the object's position in space. A problem outside-in tracking often encounter is [[occlusion]]. |
The opposite of outside-in tracking is [[inside-out tracking]]. | The opposite of outside-in tracking is [[inside-out tracking]]. |
Revision as of 05:02, 11 July 2015

- See also: Positional tracking
In outside-in tracking, the tracking camera(s) is placed in the external environment where the tracked object is within its line of sight and field of view. The tracking camera uses the changing views of the object itself to determine the object's position in space. A problem outside-in tracking often encounter is occlusion.
The opposite of outside-in tracking is inside-out tracking.