Difference between revisions of "Light field display"
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The light reaches the viewer from multiple angles at a single viewpoint. | The light reaches the viewer from multiple angles at a single viewpoint. | ||
− | A sequential light field display is a display that generates rays | + | A [[sequential light field display]] is a display that generates groups of rays at various focus distances one after another, and displays to the eye in rapid succession. |
− | A simultaneous light field display is one that displays all of the light all at once. | + | A simultaneous light field display is one that displays all of the light all at once. It uses a [[lens array]]. |
− | Light field displays can solve | + | Light field displays can solve [[vergence-accommodation conflict]]s. |
+ | __NOTOC__ | ||
+ | ==Sequential== | ||
+ | Sequential light field displays have been developed by [[Andrew Maimone]] and [[CREAL]]. | ||
==Microlens-based== | ==Microlens-based== | ||
{{detail|Microlens-based light-field display}} | {{detail|Microlens-based light-field display}} | ||
A light field display can be made by putting a [[microlens array]] in front of a traditional flat display.<ref name="w353">{{cite web | title= | url=https://research.nvidia.com/sites/default/files/pubs/2013-11_Near-Eye-Light-Field/NVIDIA-NELD.pdf | access-date=2024-07-09}}</ref> This can be done by taking a laptop computer and putting a microlens sheet in front of it. | A light field display can be made by putting a [[microlens array]] in front of a traditional flat display.<ref name="w353">{{cite web | title= | url=https://research.nvidia.com/sites/default/files/pubs/2013-11_Near-Eye-Light-Field/NVIDIA-NELD.pdf | access-date=2024-07-09}}</ref> This can be done by taking a laptop computer and putting a microlens sheet in front of it. | ||
+ | |||
+ | There is also the [[sequential light field display]]. | ||
==Manufacturing== | ==Manufacturing== | ||
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==References== | ==References== | ||
+ | {{Creative Commons text attribution notice|cc=zeroXVRWiki|url=https://www.xvrwiki.org/wiki/Light_field_display}} | ||
{{Reflist}} | {{Reflist}} | ||
[[Category:Types of displays]] | [[Category:Types of displays]] | ||
[[Category:Display]] | [[Category:Display]] |
Latest revision as of 15:55, 28 August 2024
A light field display is a display that can display a light field, which is light that a person can focus naturally on at a range of distances in the image. Light field displays can be made to be near the eye or fixed in the world: Either a near eye lightfield display or a world-fixed lightfield display.
The light reaches the viewer from multiple angles at a single viewpoint.
A sequential light field display is a display that generates groups of rays at various focus distances one after another, and displays to the eye in rapid succession.
A simultaneous light field display is one that displays all of the light all at once. It uses a lens array.
Light field displays can solve vergence-accommodation conflicts.
Sequential
Sequential light field displays have been developed by Andrew Maimone and CREAL.
Microlens-based
Template:Detail A light field display can be made by putting a microlens array in front of a traditional flat display.[1] This can be done by taking a laptop computer and putting a microlens sheet in front of it.
There is also the sequential light field display.
Manufacturing
A light field display must be lit. For example using high brightness LEDs. The LEDs can be a broad backlight, or they can be the individual pixels or subpixels themselves.
Instead of using high-PPI displays, it is also feasible to use fiber optic image conduits to transport light from a physically larger and high resolution display in a flexible way to a head-mounted apparatus, where microlensing can take place for light field generation.
References
This page uses XVRWiki's article text.
- ↑ "Template:Citation error". https://research.nvidia.com/sites/default/files/pubs/2013-11_Near-Eye-Light-Field/NVIDIA-NELD.pdf.