Difference between revisions of "Timewarp"

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Time warping serves to decrease [[latency]] and increase [[Frame rate]].  
 
Time warping serves to decrease [[latency]] and increase [[Frame rate]].  
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Post-rendering 3D warping.
  
 
Time warping is a feature of [[Oculus SDK]].
 
Time warping is a feature of [[Oculus SDK]].

Revision as of 22:08, 30 March 2015

Time warping serves to decrease latency and increase Frame rate.

Post-rendering 3D warping.

Time warping is a feature of Oculus SDK.